Let’s Play – How Designers Can Benefit from Playing More Games

This blog post has been written to encourage game designers to play more games and to highlight what game design tips and tricks can be learned along the way. Mastering a Game There is a wealth of knowledge to be gained from learning how to play a game well.  Whether this is 100%-ing your favourite … Continue reading Let’s Play – How Designers Can Benefit from Playing More Games

Creating level maps in Amazon Lumberyard using satellite data

Here's a quick tutorial on how you can create very quick prototype maps in Lumberyard, using actual real-world satellite data. There's a lot you can do with this method, particularly if you don't have access to expensive terrain generating software, and it's a perfectly adequate method to use to create levels since Lumberyard's terrain tools … Continue reading Creating level maps in Amazon Lumberyard using satellite data